
Sounds decent, if it works.įIFA 17 will also include likenesses of every Premier League manager, so you’ll see Jurgen Klopp, Mourinho and the rest on the sidelines during games.įour ‘in-house’ developer interviews have been released to date on the subjects mentioned above:Ĭareer Mode will be getting some changes too, namely to board expectations and the financial side of the game. It’s hard to make much judgment on this without playing the game, but it’ll including things like being able to shield the ball while dribbling (again, something that actually sounds like a familiar feature).įinally, there’s a rather nebulous ‘active intelligence system’ in FIFA 17 which EA claims will give AI players better spatial awareness and encourage them to make smarter runs into space. To help with claiming and retaining possession, there’s said to be an overhaul of the physical interactions between players. In attack, players will be able to shoot with a ‘driven finish’, keeping the ball low (which I’m pretty sure appeared in prior FIFA titles in some form or another), and direct downward headers (which does sound new).
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More spin and control over the movement of direct free kicks (free kicks, like corners, now have the aiming cursor, but you can optionally switch back to the familiar view behind the kicker if you wish). Picking people out with greater accuracy and reliability at corners (there’s now a little cursor indicator to move around for where you ‘aim’ the corner). Walking the line and doing dummy throws at throw-ins. That means being able to approach a penalty run-up any way you want. First, players should have more control over set-piece deliveries. The gameplay stuff discussed so far has focused on four main areas. No word yet on whether Hunter can romance an alien Jose Mourinho, but fingers crossed eh? He’ll be able to reply in ‘fiery’ or ‘modest’ ways, which will in turn affect his relationships with certain characters. Hunter cannot be customised in any way (probably too much hassle re-doing cutscenes or something), but will be able to play for any Premier League team (not just Man United, who are being used in most of the promotional materials).įIFA 17’s David Rutter has directly thanked BioWare Edmonton for their help on The Journey, which probably explains why Hunter will have Mass Effect style conversation options in interviews. You’ll play as Alex Hunter, an up and coming Premier League star, as he tries to make a name for himself as a footballer. Except probably not directed by Spike Lee. Think of this as being a bit like the narrative career mode in NBA 2K16. The other headline feature this year is the addition of a story mode called ‘The Journey’. It may well introduce new quirks too, but hopefully some of the old annoyances will be eradicated.

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As well as potentially making the game look a bit prettier, especially in regards to lighting, the most exciting prospect for Frostbite is a potential overhaul of all the legacy engine code that’s been holding FIFA back for the past few installments. This year, FIFA 17 is making a switch to the Frostbite Engine (used by EA in almost every other game they publish).


Read on for the latest on new features, returning modes of play, and the trailers released to date.Įleven men exert themselves against eleven other men in a battle to move a spherical object into a net more times than the other guys. Traditionally, GamesCom is the period when EA start releasing a deeper look at gameplay, but since E3 2016 plenty of details have been revealed.

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EA Sports’ annual football series will, unsurprisingly, be returning on 27 September in the form of FIFA 17.
